Buildings Palace
Palace
House special power.
Theme Plotting
Overview
The Palace is the voice of the house. It does not train an army: it launches the power that house alone is allowed to call.
Stats
- Cost
- 1,600 Credits
- Power
- -200
- Requires
- IX Research Centre
- Also needed
- Refinery · Windtrap · Barracks · Light Factory · Heavy Factory · Radar Outpost
- Produces
- Harkonnen and Sardaukar: click a tile; the Death Hand lands roughly on it. Atreides: two Fremen beside the Palace. Fremen: two Ornithopters take off. Ordos: a stealthed Saboteur beside the Palace. Guild: two Siege Tanks roll out of the Palace.
- Stats
- 400 HP · 2×2 tiles · builds in 30 s
- Armour
- HEAVY
In the field
It requires the IX Research Centre. Harkonnen and Sardaukar: the Death Hand. Atreides: two Fremen beside the Palace. Ordos: a stealthed Saboteur.
Comments
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