Every sheet: overview, role, cost, matchups, prerequisites, and related sheets.
Sheet
Views
Comments
Comm.
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Harvester
Harvests spice and brings it back to the Refinery.
Views
54
Comments
1
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Trike
Raider
Very fast, fragile scout.
Views
50
Comments
0
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Quad
Armed recon vehicle, sturdier than the Trike.
Views
51
Comments
0
-
Infantry
Cheap foot soldier, trained in seconds.
Views
55
Comments
0
-
Trooper
Rocket infantry: the foot soldier's answer to armour.
Views
51
Comments
0
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Fremen
Desert warriors: a pair summoned from the Atreides Palace, or trained in the upgraded Fremen Barracks; anti-armour rockets.
Views
44
Comments
0
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Combat Tank
Main battle tank: sturdy, long range.
Views
76
Comments
0
-
Engineer
Captures an enemy building on contact (it stays intact, ownership changes), then is consumed. Does not destroy it.
Views
39
Comments
0
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Saboteur
Ordos Palace: stealthed, he walks into an enemy building and destroys it with himself.
Views
41
Comments
0
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Missile Tank
Long-range anti-armour and anti-air; needs the IX Centre.
Views
41
Comments
0
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Siege Tank
Howitzer: strong against buildings and infantry.
Views
59
Comments
1
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Deviator
Ordos exclusive: temporary conversion gas; needs the IX Centre. Hit units fight for you while the gas lasts.
Views
50
Comments
1
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Sonic Tank
Atreides, Fremen and Mercantile Guild: line beam that also hits allies.
Views
47
Comments
0
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Devastator
Harkonnen and Mercantile Guild: heavy armour, can self-destruct.
Views
43
Comments
0
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MCV
Deploys into a Construction Yard; needs a Repair Pad.
Views
49
Comments
0
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Carryall
Air transport from the high-tech factory: ferry, repair pad, repatriation; rocket turrets can shoot it down.
Views
44
Comments
0
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Ornithopter
Air bomber: built at the Atreides High-Tech Factory, or two at once from the Fremen Palace. Spice limits attack round-trip range; at rest near base (any friendly structure), the tank recharges.
Views
45
Comments
1