Houses of Arrakis
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Atreides The blue house, noble and disciplined. Its Combat Tank is the fastest and fires the quickest. Only house that builds the Ornithopter and summons Fremen from the Palace.
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Harkonnen The red house, brutal. Its Combat Tank takes more punishment but drives slower. Exclusive: the Devastator (Heavy Factory). Its Palace launches the Death Hand.
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Ordos The green house, merchants and spies. Its Combat Tank has its own stats; playable in local, conquest and lobby. Exclusive: the Deviator (Heavy Factory + IX Centre). Palace Saboteur: stealthed, he destroys an enemy building on contact.
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Sardaukar The Emperor's elite troops. Available as AI opponent and local seat; they reuse the Harkonnen tank. Their Palace launches the Death Hand.
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Fremen The desert's own. Atreides table in brown: their upgraded Barracks trains Fremen instead of Troopers, the Heavy Factory builds the Sonic Tank. No Ornithopter at the High-Tech Factory: the Fremen Palace sends a pair of wings up instead.
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Mercantile Guild The merchant power. Ordos table in yellow — Raider, Palace Siege Tanks — but no Deviator and no Ornithopter: the Heavy Factory builds the Harkonnen Devastator AND the Atreides Sonic Tank. They sell, they buy, they win.